Sign-in

Entries from September 1, 2008 - October 1, 2008

Monday
Sep152008

The High Cost of Missed Deadlines

The 2006 film “Who Killed the Electric Car” explores General Motors’ tragic decision to pull the plug on the EV-1, it’s pioneering purpose-built electric car. We all know what’s happened since then. Now, GM is making a big bet that the Chevy Volt, its new plug-in hybrid will reverse years of balance sheet bleeding and make consumers think sweet green thoughts about Detroit. Today’s Wall Street Journal article makes the case that not only is it critical that GM deliver a product that lives up to the hype but that it also delivers it according to a tight 2010 timetable:

If the Volt fails to work as GM has promised or its launch runs into significant delays, the company could lose credibility with some of its newly won fans, says Elizabeth Lowery, GM's vice president for environmental and energy issues. "We have to deliver," she adds. The vehicle is "very important to our entire strategy."

The LiquidPlanner team talks a lot about the significance of creating better schedules that in turn lead to highly accurate and "trustable" project exit dates. In many instances, missing a ship date by a few weeks won’t sink your business. However, when you commit to delivering a new product or service by a specific date, you’ve made a promise. And in the Internet echo chamber where customers can and will make their opinion known, the stakes are that much higher. Remember finally getting your paws on Microsoft Office ’97 in 1998? Imagine Steve Jobs getting up on stage at the WWDC and telling a roomful of fans that the launch date for iPhone 3.0 has slipped and won’t be shipped for another month?

Obviously, bringing an entirely new automobile concept to market involves an overwhelming amount of uncertainty. And it’s another example of why it’s so important to capture that uncertainty before a project takes that final turn just a little too fast and crashes into the guardrail of project failure.

Friday
Sep122008

Playing Games with Collaboration

Before I go to a conference I like to spend some time reading and listening to "big idea" stuff.  In preparation to go to the NY Web 2.0 Expo next week I was listened to both Malcom Gladwell and Jane McGonigal speaking at The New Yorker Conference 2008.

anti-sunsetWatching Jane McGonigal's talk got me really fired up about the future of collaboration.  As disclaimer, I want to say that ever since I saw her talk at SXSW 2008 I have been a big fan of her thinking and speaking.

Anyway, you should watch the video of her talking about Saving the World through Game Design.

At LiquidPlanner we are designing a system for collaboration with a bunch of people. It is at once social software and very game-like in the way we think while designing it.

One of Jane's best points, that games give clear mechanisms to make people feel happy about what they're doing, weighs heavily on my mind when I'm thinking about our project management software. She points out that good games obey an "economy of engagement". That they give you:


  1. satisfying work to do.

  2. the experience of being good at something.

  3. time spent with people we like.

  4. the chance to be part of something bigger.

For too long project management has been a chore. Scutt work for the bean counters and their ilk. If we do our work right, we can transform it into playing the getting the project done game.  That would be pure awesome!

Clay Shirkey's talk about Cognitive Surplus also got me thinking that our tools should enable people to work on things whenever we are "having good thoughts" about our work. Our tools should enable people to burn up some of their cognitive surplus in a useful, productive, and pleasing way.  They should yield an architecture of participation.



Having watched Clay's talk I am going home and canceling my cable subscription.

Okay, that's it for my "big ideas" for this afternoon.  Come see us at our booth at Web 2.0 Expo. I am sure you'll be able to spot us. (More on that later)

Friday
Sep052008

Office 2.0 Wrapup

The Office 2.0 conference has a reputation as being somewhat eccentric. This time around they organized the entire conference in very short order and I suspect that it hurt the quality a bit.

But first the good stuff...

Wireless access was the best of any conference I've attended. The infrastructure was provided by swisscom and while I don't know what they were like to work with as a vendor, I do think that if this was indicative of their performance all conferences should be using them. I never lost connection. I had no trouble connecting. The network was always fast. This was a real stand out from the usual conference wireless experience. Oh, and their project manager (Allison Fahs) was great about answering my curious questions.

The conference content overall lacked "spark". a lot of the talks were pure product pimping (e.g. Google's keynote). There was little controversy, conflict, or passion evidenced on the panels. I think that a good conference organizer can take the time to think out who to put on panels and how to generate excitement. Make no mistake, Ismael Ghalimi is good at organizing conferences. But I got the impression that this conference was a little rushed and that they could have spent a bit more time prepping the panel moderators to be more panel instigators (since the panels were already pretty moderate).

This includes the panel on which I spoke, Project Management 2.0 moderated by Zoli Erdos (video available at link). The panelists were mostly in agreement about the fundamentals of the change that is being driven in project management. Little controversy and not a lot of fire despite the fact that there's quite a bit of jockeying for position in the project management SaaS space.

One big exception to this was the People and Data talk with Andreas Weigend (video available at link). This was really engaging and Andres is always fun to listen to because he has the ability to really get you thinking about the topic at hand. Curiously, several of the ideas I'm hoping to expand on in my proposed SXSWi talk were knocked around. I think more people are beginning to see that the perpetual retention of all data may not be serving us well as a society.

The attendees were a diverse and dynamic bunch. In fact the hallway conversations and chatting in the open rooms (which were a great idea) were the best parts of the conference. Foreshadowing that, the "Unconference" on Wednesday was really worth attending.

All said, it was a good conference. But not a great one. I didn't come away fired up and burgeoning with ideas the way I did from Gnomedex.

Thursday
Sep042008

Project Management 2.0 panel discussion

Bruce Henry

Bruce Henry (LiquidPlanner's Director of Rocket Science) did us proud at the Office 2.0 conference today. The discussion gets it pretty much right and has some lively debate - it's posted here Project Management 2.0.

Best quote from Bruce is at the 42 minute mark where he speaks passionately about the role of project managers moving forward.


Tuesday
Sep022008

LiquidPlanner dressed in Google Chrome


If you did not catch it today, Google announced a new browser called Chrome. Naturally the LiquidPlanner dev team was completely distracted by it's awesomeness and had to take a break from building new features.

If you want to learn more, Google has done a brilliant comic book style primer that is worth at least a quick skim. It's particularly cool that they call out supporting web-based applications as a key design goal.

So far, it looks like LiquidPlanner runs perfectly on Chrome.

LiquidPlanner looks good and runs fast in Chrome

 


It's also nice that the color scheme matches LiquidPlanner so well; boy those guys are smart :)